# ########## Project setup ##########
PROJECT(wildmidi C)
CMAKE_MINIMUM_REQUIRED(VERSION 2.8.11)

# WildMIDI Version
SET(VERSION_MAJOR 0)
SET(VERSION_MINOR 4)
SET(VERSION_RELEASE 2)
SET(WILDMIDI_VERSION "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_RELEASE}")

# Lib Versions
SET(SOVERSION 2)
SET(VERSION 2.0.1)

# Find Macros
SET(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)

INCLUDE(CMakeDependentOption)
INCLUDE(CheckCCompilerFlag)
INCLUDE(CheckCSourceCompiles)
INCLUDE(CheckIncludeFile)
INCLUDE(TestBigEndian)

# Set a default build type if none was specified
IF (NOT DEFINED CMAKE_BUILD_TYPE OR CMAKE_BUILD_TYPE STREQUAL "")
    MESSAGE(STATUS "Setting build type to 'Debug' as none was specified.")
    SET(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build." FORCE)
    # Set the possible values of build type for cmake-gui
    SET_PROPERTY(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
ENDIF ()
SET(CMAKE_CONFIGURATION_TYPES "${CMAKE_BUILD_TYPE}")
MESSAGE(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")

# Set our optoins
OPTION(BUILD_SHARED_LIBS "Build a dynamic wildmidi library" ON)
OPTION(WANT_PLAYER "Build WildMIDI player in addition to the libraries" ON)
OPTION(WANT_STATIC "Build static library in addition to dynamic library" OFF)
CMAKE_DEPENDENT_OPTION(WANT_PLAYERSTATIC "Build a statically linked WildMIDI player" ON "WANT_STATIC;WANT_PLAYER" OFF)
OPTION(WANT_ALSA "Include ALSA (Advanced Linux Sound Architecture) support" OFF)
OPTION(WANT_OSS "Include OSS (Open Sound System) support" OFF)
OPTION(WANT_OPENAL "Include OpenAL suport (Cross Platform) support" OFF)
OPTION(WANT_DEVTEST "Build WildMIDI DevTest file to check files" OFF)
OPTION(WANT_OSX_DEPLOYMENT "OSX Deployment" OFF)
IF (WIN32 AND MSVC)
    OPTION(WANT_MP_BUILD "Build with Multiple Processes (/MP)" OFF)
ENDIF ()
IF (UNIX AND NOT APPLE)
    SET(WILDMIDI_CFG "/etc/wildmidi/wildmidi.cfg" CACHE STRING "default config location")
ELSE ()
    SET(WILDMIDI_CFG "wildmidi.cfg" CACHE STRING "default config location")
ENDIF ()

IF ((NOT BUILD_SHARED_LIBS) AND (NOT WANT_STATIC))
    MESSAGE(FATAL_ERROR "Neither dynamic nor static library build is selected.")
ENDIF ()


# Platform specific defines
IF (UNIX)
    # allow 'large' files in 32 bit builds
    ADD_DEFINITIONS(
            -D_LARGEFILE_SOURCE
            -D_FILE_OFFSET_BITS=64
            -D_LARGE_FILES
    )
ENDIF (UNIX)

IF (OPENBSD)  # Set RPATH for OpenBSD so WildMIDI can find libWildMidi.so
    # use, i.e. don't skip the full RPATH for the build tree
    SET(CMAKE_SKIP_BUILD_RPATH FALSE)

    # when building, don't use the install RPATH already
    # (but later on when installing)
    SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)

    SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")

    # add the automatically determined parts of the RPATH
    # which point to directories outside the build tree to the install RPATH
    SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)

    # the RPATH to be used when installing, but only if it's not a system directory
    LIST(FIND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES "${CMAKE_INSTALL_PREFIX}/lib" isSystemDir)
    IF ("${isSystemDir}" STREQUAL "-1")
        SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
    ENDIF ()
ENDIF (OPENBSD)

IF (WIN32)
    ADD_DEFINITIONS(
            -DNOMINMAX
            -DWIN32_LEAN_AND_MEAN
            -D_CRT_SECURE_NO_WARNINGS
    )
ENDIF (WIN32)

# Compiler specific settings
IF (CMAKE_COMPILER_IS_GNUCC OR (CMAKE_C_COMPILER_ID MATCHES "Clang"))
    ADD_DEFINITIONS(
            -Wall -W
            -fno-common
    )

    IF (NOT WIN32 AND NOT CYGWIN)
        SET(OLD_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
        SET(CMAKE_REQUIRED_FLAGS "${OLD_REQUIRED_FLAGS} -Werror")
        CHECK_C_SOURCE_COMPILES("int foo(void) __attribute__((visibility(\"default\")));
                                 int main(void) {return 0;}" HAVE_VISIBILITY_DEFAULT)
        IF (HAVE_VISIBILITY_DEFAULT)
            CHECK_C_COMPILER_FLAG(-fvisibility=hidden HAVE_VISIBILITY_HIDDEN)
        ENDIF ()
        SET(CMAKE_REQUIRED_FLAGS "${OLD_REQUIRED_FLAGS}")
    ENDIF ()

    IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
        ADD_DEFINITIONS(-ggdb3 -O0)
    ELSEIF (CMAKE_BUILD_TYPE STREQUAL "Release")
        ADD_DEFINITIONS(-O3)
    ENDIF (CMAKE_BUILD_TYPE STREQUAL "Debug")
ENDIF ()

IF (CMAKE_C_COMPILER_ID MATCHES "SunPro")
    SET(OLD_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
    SET(CMAKE_REQUIRED_FLAGS "${OLD_REQUIRED_FLAGS} -xldscope=hidden")
    # __SUNPRO_C >= 0x590
    #   CHECK_C_SOURCE_COMPILES("int foo(void) __attribute__((visibility(\"default\")));
    #                            int main(void) {return 0;}" HAVE_VISIBILITY_DEFAULT)
    # __SUNPRO_C >= 0x550
    CHECK_C_SOURCE_COMPILES("__global int foo(void);
                             int main(void) {return 0;}" HAVE_LDSCOPE_GLOBAL)
    IF (HAVE_LDSCOPE_GLOBAL)# OR HAVE_VISIBILITY_DEFAULT
        SET(HAVE_LDSCOPE_HIDDEN 1)
    ENDIF ()
    SET(CMAKE_REQUIRED_FLAGS "${OLD_REQUIRED_FLAGS}")
ENDIF ()

CHECK_C_SOURCE_COMPILES("int main(void) {__builtin_expect(0,0); return 0;}" HAVE___BUILTIN_EXPECT)

CHECK_C_SOURCE_COMPILES("static inline int static_foo() {return 0;}
                         int main(void) {return 0;}" HAVE_C_INLINE)
CHECK_C_SOURCE_COMPILES("static __inline__ int static_foo() {return 0;}
                         int main(void) {return 0;}" HAVE_C___INLINE__)
CHECK_C_SOURCE_COMPILES("static __inline int static_foo() {return 0;}
                         int main(void) {return 0;}" HAVE_C___INLINE)

CHECK_INCLUDE_FILE(stdint.h HAVE_STDINT_H)
CHECK_INCLUDE_FILE(inttypes.h HAVE_INTTYPES_H)

TEST_BIG_ENDIAN(WORDS_BIGENDIAN)

SET(AUDIODRV_ALSA)
SET(AUDIODRV_OSS)
SET(AUDIODRV_OPENAL)

# UNIX-like environments
IF (UNIX AND NOT APPLE)

    # Go looking for available sound packages for WildMIDI player
    IF (WANT_PLAYER)
        FIND_PACKAGE(ALSA)
        FIND_PACKAGE(OpenAL)
        FIND_PACKAGE(OSS)

        # Set preferred output
        IF (WANT_ALSA)
            IF (NOT ALSA_FOUND)
                MESSAGE(FATAL_ERROR "ALSA required but not found.")
            ENDIF ()
            SET(AUDIODRV_ALSA 1)
            SET(AUDIO_LIBRARY ${ALSA_LIBRARY})

        ELSEIF (WANT_OSS)
            IF (NOT OSS_FOUND)
                MESSAGE(FATAL_ERROR "OSS required but not found.")
            ENDIF ()
            # no special header paths
            SET(AUDIODRV_OSS 1)
            SET(AUDIO_LIBRARY ${OSS_LIBRARY})

        ELSEIF (WANT_OPENAL)
            IF (NOT OPENAL_FOUND)
                MESSAGE(FATAL_ERROR "OpenAL required but not found.")
            ENDIF ()
            SET(AUDIODRV_OPENAL 1)
            SET(AUDIO_LIBRARY ${OPENAL_LIBRARY})

        ELSE () # Try to auto-detect

            IF (ALSA_FOUND)
                SET(AUDIO_LIBRARY ${ALSA_LIBRARY})
                SET(AUDIODRV_ALSA 1)

            ELSEIF (OSS_FOUND)
                # no special header paths
                SET(AUDIO_LIBRARY ${OSS_LIBRARY})
                SET(AUDIODRV_OSS 1)

            ELSEIF (OPENAL_FOUND)
                SET(AUDIO_LIBRARY ${OPENAL_LIBRARY})
                SET(AUDIODRV_OPENAL 1)

            ELSE ()
                MESSAGE(WARNING "Could not find an audio sub-system!")
                SET(AUDIO_LIBRARY "")
            ENDIF ()

        ENDIF ()
    ENDIF ()

    # find our math lib
    FIND_LIBRARY(M_LIBRARY m REQUIRED)

    ## Debian and non debian Linux building
    IF (DPKG_PROGRAM)
        ## Debian specific
    ELSE ()
        ## Non debian specific
    ENDIF ()
ENDIF (UNIX AND NOT APPLE)

IF (APPLE AND WANT_PLAYER)
    FIND_PACKAGE(OpenAL)

    IF (WANT_OPENAL)
        IF (NOT OPENAL_FOUND)
            MESSAGE(FATAL_ERROR "OpenAL required but not found.")
        ENDIF ()
        SET(AUDIO_LIBRARY ${OPENAL_LIBRARY})

    ELSE ()
        IF (OPENAL_FOUND)
            SET(AUDIO_LIBRARY ${OPENAL_LIBRARY})
            SET(AUDIODRV_OPENAL 1)

        ELSE ()
            MESSAGE(WARNING "Could not find an audio sub-system!")
            SET(AUDIO_LIBRARY "")
        ENDIF ()

    ENDIF ()
ENDIF ()

IF (WIN32)
    IF (WANT_PLAYER)
        LINK_LIBRARIES(winmm)
    ENDIF ()
ENDIF (WIN32)

# ######### General setup ##########
INCLUDE_DIRECTORIES(BEFORE "${CMAKE_SOURCE_DIR}/include")
FILE(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/include")
INCLUDE_DIRECTORIES(BEFORE "${CMAKE_BINARY_DIR}/include")
IF (NOT HAVE_STDINT_H) # AND NOT HAVE_INTTYPES_H
    INCLUDE_DIRECTORIES(BEFORE "${CMAKE_SOURCE_DIR}/include/stdint")
ENDIF ()

IF (AMIGA OR AROS)
    SET(WILDMIDI_AMIGA 1)
ENDIF ()

IF (APPLE)
    SET(APP_BUNDLE_NAME "${CMAKE_PROJECT_NAME}.app")
    SET(APP_BUNDLE_DIR "${wildmidi_BINARY_DIR}/${APP_BUNDLE_NAME}")
    IF (WANT_OSX_DEPLOYMENT)
        SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
    ENDIF ()
ENDIF (APPLE)

IF (APPLE)
    SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS")
ELSE (APPLE)
    SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${wildmidi_BINARY_DIR}")
ENDIF (APPLE)

# Setup up our config file
CONFIGURE_FILE("${CMAKE_SOURCE_DIR}/include/config.h.cmake" "${CMAKE_BINARY_DIR}/include/config.h")

ADD_SUBDIRECTORY(src)
