# The lang/luabridge port

## luabridge-2.8 – lightweight, dependency-free library for binding Lua to C++

## Description

    LuaBridge is a lightweight and dependency-free library for mapping data,
    functions, and classes back and forth between C++ and Lua, a powerful,
    fast, lightweight, embeddable scripting language. LuaBridge has been
    tested and works with Lua revisions starting from 5.1.5, although it
    should work in any version of Lua from 5.1.0 and later. It also works
    transparently with LuaJIT.

    LuaBridge offers the following features:

    - MIT Licensed, no usage restrictions!
    - Headers-only: No Makefile, no .cpp files, just one #include!
    - Simple, light, and nothing else needed (like Boost).
    - No macros, settings, or configuration scripts needed.
    - Supports different object lifetime management models.
    - Convenient, type-safe access to the Lua stack.
    - Automatic function parameter type binding.
    - Easy access to Lua objects like tables and functions.
    - Written in a clear and easy to debug style.
    - C++11 compliant.

WWW: https://github.com/vinniefalco/LuaBridge

Categories:
  lang

## Library dependencies

## Build dependencies

- STEM->=4:devel/cmake/core
- devel/ninja

## Run dependencies