2DA V1.0
*
           ORIGINAL   NEW        
PANIC      0          2
# this is the original slot, so we reverse the order to enable normal addressing
2          1          1
BCRY       9          3          
2          10         4          
3          11         5          
4          12         6          
5          13         7          
LEAD       6          8          
#2                    9
TIRE       7          10         
#2                    11
BORE       8          12
#2                    13
HURT       20         14
#2                    15
SEL        26         16         
2          27         17         
3          28         18         
4          29         19         
5          30         20         
6          31         21         
7          98         22
ACT        32         23         
2          33         24         
3          34         25         
4          35         26         
5          36         27         
6          37         28         
7          38         29         
RARE1      63         30         
RARE2      64         31         
# 3 and 4 are handled by code (see vcdetail.2da)
BEINGHIT   18         34
#2
#3
DYING      19         37         
#2                    38
REACT      53         39         
#2         54         40
CRITHIT    65         41
#2                    42
BIO        74         63         
# no attack sounds whatsoever
ATTACK     14         97
2          15         97
3          16         97
4          17         97
