/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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#ifndef nsColorNames_h___
#define nsColorNames_h___

#include "nsColor.h"
#include "nsComObsolete.h"

struct nsStr;
class nsAFlatCString;
class nsAString;
class nsACString;

/*
   Declare the enum list using the magic of preprocessing
   enum values are "eColorName_foo" (where foo is the color name)

   To change the list of colors, see nsColorNameList.h

 */
#define GFX_COLOR(_name, _value) eColorName_##_name,
enum nsColorName {
  eColorName_UNKNOWN = -1,
#include "nsColorNameList.h"
  eColorName_COUNT
};
#undef GFX_COLOR

class NS_GFX nsColorNames {
public:
  static void AddRefTable(void);
  static void ReleaseTable(void);

  // Given a color name, return the color enum value
  // This only functions provided a valid ref on the table
  static nsColorName LookupName(const nsAString& aName);
  static nsColorName LookupName(const nsACString& aName);

  static const nsAFlatCString& GetStringValue(nsColorName aColorName);

  // Color id to rgb value table
  static const nscolor kColors[];
};

#endif /* nsColorNames_h___ */
