pub trait SwitchExt: 'static {
fn get_active(&self) -> bool;
fn get_state(&self) -> bool;
fn set_active(&self, is_active: bool);
fn set_state(&self, state: bool);
fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
fn emit_activate(&self);
fn connect_state_set<F: Fn(&Self, bool) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_active_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_state_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
}Required Methods
source
fn get_active(&self) -> bool
source
fn set_active(&self, is_active: bool)
source
fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source
fn emit_activate(&self)
sourcefn connect_state_set<F: Fn(&Self, bool) -> Inhibit + 'static>(
fn connect_state_set<F: Fn(&Self, bool) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_active_notify<F: Fn(&Self) + 'static>(
fn connect_property_active_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_state_notify<F: Fn(&Self) + 'static>(