pub trait WindowExt: 'static {
Show 145 methods
fn beep(&self);
fn begin_draw_frame(&self, region: &Region) -> Option<DrawingContext>;
fn begin_move_drag(&self, button: i32, root_x: i32, root_y: i32, timestamp: u32);
fn begin_move_drag_for_device(
&self,
device: &Device,
button: i32,
root_x: i32,
root_y: i32,
timestamp: u32
);
fn begin_paint_rect(&self, rectangle: &Rectangle);
fn begin_paint_region(&self, region: &Region);
fn begin_resize_drag(
&self,
edge: WindowEdge,
button: i32,
root_x: i32,
root_y: i32,
timestamp: u32
);
fn begin_resize_drag_for_device(
&self,
edge: WindowEdge,
device: &Device,
button: i32,
root_x: i32,
root_y: i32,
timestamp: u32
);
fn coords_from_parent(&self, parent_x: f64, parent_y: f64) -> (f64, f64);
fn coords_to_parent(&self, x: f64, y: f64) -> (f64, f64);
fn create_gl_context(&self) -> Result<GLContext, Error>;
fn create_similar_image_surface(
&self,
format: i32,
width: i32,
height: i32,
scale: i32
) -> Option<Surface>;
fn deiconify(&self);
fn destroy(&self);
fn destroy_notify(&self);
fn end_draw_frame(&self, context: &DrawingContext);
fn end_paint(&self);
fn ensure_native(&self) -> bool;
fn focus(&self, timestamp: u32);
fn freeze_toplevel_updates_libgtk_only(&self);
fn freeze_updates(&self);
fn fullscreen(&self);
fn fullscreen_on_monitor(&self, monitor: i32);
fn geometry_changed(&self);
fn get_accept_focus(&self) -> bool;
fn get_children(&self) -> Vec<Window>;
fn get_clip_region(&self) -> Option<Region>;
fn get_composited(&self) -> bool;
fn get_cursor(&self) -> Option<Cursor>;
fn get_decorations(&self) -> Option<WMDecoration>;
fn get_device_cursor(&self, device: &Device) -> Option<Cursor>;
fn get_device_events(&self, device: &Device) -> EventMask;
fn get_device_position(
&self,
device: &Device
) -> (Option<Window>, i32, i32, ModifierType);
fn get_device_position_double(
&self,
device: &Device
) -> (Option<Window>, f64, f64, ModifierType);
fn get_display(&self) -> Display;
fn get_drag_protocol(&self) -> (DragProtocol, Window);
fn get_effective_parent(&self) -> Option<Window>;
fn get_effective_toplevel(&self) -> Window;
fn get_event_compression(&self) -> bool;
fn get_events(&self) -> EventMask;
fn get_focus_on_map(&self) -> bool;
fn get_frame_clock(&self) -> Option<FrameClock>;
fn get_frame_extents(&self) -> Rectangle;
fn get_fullscreen_mode(&self) -> FullscreenMode;
fn get_geometry(&self) -> (i32, i32, i32, i32);
fn get_group(&self) -> Option<Window>;
fn get_height(&self) -> i32;
fn get_modal_hint(&self) -> bool;
fn get_origin(&self) -> (i32, i32, i32);
fn get_parent(&self) -> Option<Window>;
fn get_pass_through(&self) -> bool;
fn get_position(&self) -> (i32, i32);
fn get_root_coords(&self, x: i32, y: i32) -> (i32, i32);
fn get_root_origin(&self) -> (i32, i32);
fn get_scale_factor(&self) -> i32;
fn get_screen(&self) -> Screen;
fn get_source_events(&self, source: InputSource) -> EventMask;
fn get_state(&self) -> WindowState;
fn get_support_multidevice(&self) -> bool;
fn get_toplevel(&self) -> Window;
fn get_type_hint(&self) -> WindowTypeHint;
fn get_update_area(&self) -> Option<Region>;
fn get_visible_region(&self) -> Option<Region>;
fn get_visual(&self) -> Visual;
fn get_width(&self) -> i32;
fn get_window_type(&self) -> WindowType;
fn has_native(&self) -> bool;
fn hide(&self);
fn iconify(&self);
fn input_shape_combine_region(
&self,
shape_region: &Region,
offset_x: i32,
offset_y: i32
);
fn invalidate_maybe_recurse(
&self,
region: &Region,
child_func: Option<&mut dyn FnMut(&Window) -> bool>
);
fn invalidate_rect(&self, rect: Option<&Rectangle>, invalidate_children: bool);
fn invalidate_region(&self, region: &Region, invalidate_children: bool);
fn is_destroyed(&self) -> bool;
fn is_input_only(&self) -> bool;
fn is_shaped(&self) -> bool;
fn is_viewable(&self) -> bool;
fn is_visible(&self) -> bool;
fn lower(&self);
fn mark_paint_from_clip(&self, cr: &Context);
fn maximize(&self);
fn merge_child_input_shapes(&self);
fn merge_child_shapes(&self);
fn move_(&self, x: i32, y: i32);
fn move_region(&self, region: &Region, dx: i32, dy: i32);
fn move_resize(&self, x: i32, y: i32, width: i32, height: i32);
fn peek_children(&self) -> Vec<Window>;
fn process_updates(&self, update_children: bool);
fn raise(&self);
fn register_dnd(&self);
fn reparent<P: IsA<Window>>(&self, new_parent: &P, x: i32, y: i32);
fn resize(&self, width: i32, height: i32);
fn restack<P: IsA<Window>>(&self, sibling: Option<&P>, above: bool);
fn scroll(&self, dx: i32, dy: i32);
fn set_accept_focus(&self, accept_focus: bool);
fn set_background_rgba(&self, rgba: &RGBA);
fn set_child_input_shapes(&self);
fn set_child_shapes(&self);
fn set_composited(&self, composited: bool);
fn set_cursor(&self, cursor: Option<&Cursor>);
fn set_decorations(&self, decorations: WMDecoration);
fn set_device_cursor(&self, device: &Device, cursor: &Cursor);
fn set_device_events(&self, device: &Device, event_mask: EventMask);
fn set_event_compression(&self, event_compression: bool);
fn set_events(&self, event_mask: EventMask);
fn set_focus_on_map(&self, focus_on_map: bool);
fn set_fullscreen_mode(&self, mode: FullscreenMode);
fn set_functions(&self, functions: WMFunction);
fn set_geometry_hints(&self, geometry: &Geometry, geom_mask: WindowHints);
fn set_group<P: IsA<Window>>(&self, leader: Option<&P>);
fn set_icon_list(&self, pixbufs: &[Pixbuf]);
fn set_icon_name(&self, name: Option<&str>);
fn set_keep_above(&self, setting: bool);
fn set_keep_below(&self, setting: bool);
fn set_modal_hint(&self, modal: bool);
fn set_opacity(&self, opacity: f64);
fn set_opaque_region(&self, region: Option<&Region>);
fn set_override_redirect(&self, override_redirect: bool);
fn set_pass_through(&self, pass_through: bool);
fn set_role(&self, role: &str);
fn set_shadow_width(&self, left: i32, right: i32, top: i32, bottom: i32);
fn set_skip_pager_hint(&self, skips_pager: bool);
fn set_skip_taskbar_hint(&self, skips_taskbar: bool);
fn set_source_events(&self, source: InputSource, event_mask: EventMask);
fn set_startup_id(&self, startup_id: &str);
fn set_static_gravities(&self, use_static: bool) -> bool;
fn set_support_multidevice(&self, support_multidevice: bool);
fn set_title(&self, title: &str);
fn set_transient_for<P: IsA<Window>>(&self, parent: &P);
fn set_type_hint(&self, hint: WindowTypeHint);
fn set_urgency_hint(&self, urgent: bool);
fn shape_combine_region(
&self,
shape_region: Option<&Region>,
offset_x: i32,
offset_y: i32
);
fn show(&self);
fn show_unraised(&self);
fn show_window_menu(&self, event: &mut Event) -> bool;
fn stick(&self);
fn thaw_toplevel_updates_libgtk_only(&self);
fn thaw_updates(&self);
fn unfullscreen(&self);
fn unmaximize(&self);
fn unstick(&self);
fn withdraw(&self);
fn connect_create_surface<F: Fn(&Self, i32, i32) -> Surface + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_pick_embedded_child<F: Fn(&Self, f64, f64) -> Option<Window> + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_cursor_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
}Required Methods
source
fn begin_draw_frame(&self, region: &Region) -> Option<DrawingContext>
sourcefn begin_move_drag_for_device(
fn begin_move_drag_for_device(
&self,
device: &Device,
button: i32,
root_x: i32,
root_y: i32,
timestamp: u32
)
sourcefn begin_paint_rect(&self, rectangle: &Rectangle)
fn begin_paint_rect(&self, rectangle: &Rectangle)
👎Deprecated
sourcefn begin_paint_region(&self, region: &Region)
fn begin_paint_region(&self, region: &Region)
👎Deprecated
sourcefn begin_resize_drag(
fn begin_resize_drag(
&self,
edge: WindowEdge,
button: i32,
root_x: i32,
root_y: i32,
timestamp: u32
)
sourcefn begin_resize_drag_for_device(
fn begin_resize_drag_for_device(
&self,
edge: WindowEdge,
device: &Device,
button: i32,
root_x: i32,
root_y: i32,
timestamp: u32
)
source
fn create_gl_context(&self) -> Result<GLContext, Error>
sourcefn create_similar_image_surface(
fn create_similar_image_surface(
&self,
format: i32,
width: i32,
height: i32,
scale: i32
) -> Option<Surface>
source
fn destroy_notify(&self)
source
fn end_draw_frame(&self, context: &DrawingContext)
source
fn ensure_native(&self) -> bool
👎Deprecated
source
fn freeze_updates(&self)
source
fn fullscreen(&self)
source
fn fullscreen_on_monitor(&self, monitor: i32)
source
fn geometry_changed(&self)
source
fn get_accept_focus(&self) -> bool
source
fn get_children(&self) -> Vec<Window>
source
fn get_clip_region(&self) -> Option<Region>
sourcefn get_composited(&self) -> bool
fn get_composited(&self) -> bool
👎Deprecated
source
fn get_cursor(&self) -> Option<Cursor>
source
fn get_decorations(&self) -> Option<WMDecoration>
source
fn get_device_cursor(&self, device: &Device) -> Option<Cursor>
source
fn get_device_events(&self, device: &Device) -> EventMask
sourcefn get_device_position(
fn get_device_position(
&self,
device: &Device
) -> (Option<Window>, i32, i32, ModifierType)
sourcefn get_device_position_double(
fn get_device_position_double(
&self,
device: &Device
) -> (Option<Window>, f64, f64, ModifierType)
source
fn get_display(&self) -> Display
source
fn get_drag_protocol(&self) -> (DragProtocol, Window)
source
fn get_effective_parent(&self) -> Option<Window>
source
fn get_effective_toplevel(&self) -> Window
source
fn get_event_compression(&self) -> bool
source
fn get_events(&self) -> EventMask
source
fn get_focus_on_map(&self) -> bool
source
fn get_frame_clock(&self) -> Option<FrameClock>
source
fn get_frame_extents(&self) -> Rectangle
source
fn get_fullscreen_mode(&self) -> FullscreenMode
source
fn get_height(&self) -> i32
source
fn get_modal_hint(&self) -> bool
source
fn get_origin(&self) -> (i32, i32, i32)
source
fn get_parent(&self) -> Option<Window>
source
fn get_pass_through(&self) -> bool
source
fn get_position(&self) -> (i32, i32)
source
fn get_root_origin(&self) -> (i32, i32)
source
fn get_scale_factor(&self) -> i32
source
fn get_screen(&self) -> Screen
source
fn get_source_events(&self, source: InputSource) -> EventMask
source
fn get_state(&self) -> WindowState
source
fn get_support_multidevice(&self) -> bool
source
fn get_toplevel(&self) -> Window
source
fn get_type_hint(&self) -> WindowTypeHint
source
fn get_update_area(&self) -> Option<Region>
source
fn get_visible_region(&self) -> Option<Region>
source
fn get_visual(&self) -> Visual
source
fn get_window_type(&self) -> WindowType
source
fn has_native(&self) -> bool
sourcefn input_shape_combine_region(
fn input_shape_combine_region(
&self,
shape_region: &Region,
offset_x: i32,
offset_y: i32
)
sourcefn invalidate_maybe_recurse(
fn invalidate_maybe_recurse(
&self,
region: &Region,
child_func: Option<&mut dyn FnMut(&Window) -> bool>
)
source
fn invalidate_rect(&self, rect: Option<&Rectangle>, invalidate_children: bool)
source
fn invalidate_region(&self, region: &Region, invalidate_children: bool)
source
fn is_destroyed(&self) -> bool
source
fn is_input_only(&self) -> bool
source
fn is_viewable(&self) -> bool
source
fn is_visible(&self) -> bool
source
fn mark_paint_from_clip(&self, cr: &Context)
source
fn merge_child_input_shapes(&self)
source
fn merge_child_shapes(&self)
source
fn move_region(&self, region: &Region, dx: i32, dy: i32)
source
fn peek_children(&self) -> Vec<Window>
sourcefn process_updates(&self, update_children: bool)
fn process_updates(&self, update_children: bool)
👎Deprecated
source
fn register_dnd(&self)
source
fn set_accept_focus(&self, accept_focus: bool)
sourcefn set_background_rgba(&self, rgba: &RGBA)
fn set_background_rgba(&self, rgba: &RGBA)
👎Deprecated
source
fn set_child_input_shapes(&self)
source
fn set_child_shapes(&self)
sourcefn set_composited(&self, composited: bool)
fn set_composited(&self, composited: bool)
👎Deprecated
source
fn set_cursor(&self, cursor: Option<&Cursor>)
source
fn set_decorations(&self, decorations: WMDecoration)
source
fn set_device_cursor(&self, device: &Device, cursor: &Cursor)
source
fn set_device_events(&self, device: &Device, event_mask: EventMask)
source
fn set_event_compression(&self, event_compression: bool)
source
fn set_events(&self, event_mask: EventMask)
source
fn set_focus_on_map(&self, focus_on_map: bool)
source
fn set_fullscreen_mode(&self, mode: FullscreenMode)
source
fn set_functions(&self, functions: WMFunction)
source
fn set_geometry_hints(&self, geometry: &Geometry, geom_mask: WindowHints)
source
fn set_icon_list(&self, pixbufs: &[Pixbuf])
source
fn set_icon_name(&self, name: Option<&str>)
source
fn set_keep_above(&self, setting: bool)
source
fn set_keep_below(&self, setting: bool)
source
fn set_modal_hint(&self, modal: bool)
source
fn set_opacity(&self, opacity: f64)
source
fn set_opaque_region(&self, region: Option<&Region>)
source
fn set_override_redirect(&self, override_redirect: bool)
source
fn set_pass_through(&self, pass_through: bool)
source
fn set_skip_pager_hint(&self, skips_pager: bool)
source
fn set_skip_taskbar_hint(&self, skips_taskbar: bool)
source
fn set_source_events(&self, source: InputSource, event_mask: EventMask)
source
fn set_startup_id(&self, startup_id: &str)
sourcefn set_static_gravities(&self, use_static: bool) -> bool
fn set_static_gravities(&self, use_static: bool) -> bool
👎Deprecated
source
fn set_support_multidevice(&self, support_multidevice: bool)
source
fn set_transient_for<P: IsA<Window>>(&self, parent: &P)
source
fn set_type_hint(&self, hint: WindowTypeHint)
source
fn set_urgency_hint(&self, urgent: bool)
source
fn show_unraised(&self)
sourcefn thaw_toplevel_updates_libgtk_only(&self)
fn thaw_toplevel_updates_libgtk_only(&self)
👎Deprecated
source
fn thaw_updates(&self)
source
fn unfullscreen(&self)
source
fn unmaximize(&self)
sourcefn connect_create_surface<F: Fn(&Self, i32, i32) -> Surface + 'static>(
fn connect_create_surface<F: Fn(&Self, i32, i32) -> Surface + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_pick_embedded_child<F: Fn(&Self, f64, f64) -> Option<Window> + 'static>(
fn connect_pick_embedded_child<F: Fn(&Self, f64, f64) -> Option<Window> + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_cursor_notify<F: Fn(&Self) + 'static>(