Trait atk::prelude::AtkObjectExt
source · [−]pub trait AtkObjectExt: 'static {
Show 67 methods
fn add_relationship<P: IsA<Object>>(
&self,
relationship: RelationType,
target: &P
) -> bool;
fn get_description(&self) -> Option<GString>;
fn get_index_in_parent(&self) -> i32;
fn get_layer(&self) -> Layer;
fn get_mdi_zorder(&self) -> i32;
fn get_n_accessible_children(&self) -> i32;
fn get_name(&self) -> Option<GString>;
fn get_object_locale(&self) -> Option<GString>;
fn get_parent(&self) -> Option<Object>;
fn get_role(&self) -> Role;
fn notify_state_change(&self, state: State, value: bool);
fn peek_parent(&self) -> Option<Object>;
fn ref_accessible_child(&self, i: i32) -> Option<Object>;
fn ref_relation_set(&self) -> Option<RelationSet>;
fn ref_state_set(&self) -> Option<StateSet>;
fn remove_property_change_handler(&self, handler_id: u32);
fn remove_relationship<P: IsA<Object>>(
&self,
relationship: RelationType,
target: &P
) -> bool;
fn set_description(&self, description: &str);
fn set_name(&self, name: &str);
fn set_parent<P: IsA<Object>>(&self, parent: &P);
fn set_role(&self, role: Role);
fn get_property_accessible_component_layer(&self) -> i32;
fn get_property_accessible_component_mdi_zorder(&self) -> i32;
fn get_property_accessible_description(&self) -> Option<GString>;
fn set_property_accessible_description(
&self,
accessible_description: Option<&str>
);
fn get_property_accessible_hypertext_nlinks(&self) -> i32;
fn get_property_accessible_name(&self) -> Option<GString>;
fn set_property_accessible_name(&self, accessible_name: Option<&str>);
fn get_property_accessible_parent(&self) -> Option<Object>;
fn set_property_accessible_parent(&self, accessible_parent: Option<&Object>);
fn get_property_accessible_role(&self) -> Role;
fn set_property_accessible_role(&self, accessible_role: Role);
fn get_property_accessible_table_caption(&self) -> Option<GString>;
fn set_property_accessible_table_caption(
&self,
accessible_table_caption: Option<&str>
);
fn get_property_accessible_table_caption_object(&self) -> Option<Object>;
fn set_property_accessible_table_caption_object(
&self,
accessible_table_caption_object: Option<&Object>
);
fn get_property_accessible_table_column_description(
&self
) -> Option<GString>;
fn set_property_accessible_table_column_description(
&self,
accessible_table_column_description: Option<&str>
);
fn get_property_accessible_table_column_header(&self) -> Option<Object>;
fn set_property_accessible_table_column_header(
&self,
accessible_table_column_header: Option<&Object>
);
fn get_property_accessible_table_row_description(&self) -> Option<GString>;
fn set_property_accessible_table_row_description(
&self,
accessible_table_row_description: Option<&str>
);
fn get_property_accessible_table_row_header(&self) -> Option<Object>;
fn set_property_accessible_table_row_header(
&self,
accessible_table_row_header: Option<&Object>
);
fn get_property_accessible_table_summary(&self) -> Option<Object>;
fn set_property_accessible_table_summary(
&self,
accessible_table_summary: Option<&Object>
);
fn get_property_accessible_value(&self) -> f64;
fn set_property_accessible_value(&self, accessible_value: f64);
fn connect_active_descendant_changed<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_children_changed<F: Fn(&Self, u32, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_state_change<F: Fn(&Self, &str, bool) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_visible_data_changed<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_component_layer_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_component_mdi_zorder_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_hypertext_nlinks_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_parent_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_role_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_table_caption_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_table_caption_object_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_table_column_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_table_column_header_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_table_row_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_table_row_header_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_table_summary_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
fn connect_property_accessible_value_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
}Required Methods
sourcefn add_relationship<P: IsA<Object>>(
fn add_relationship<P: IsA<Object>>(
&self,
relationship: RelationType,
target: &P
) -> bool
source
fn get_description(&self) -> Option<GString>
source
fn get_index_in_parent(&self) -> i32
source
fn get_mdi_zorder(&self) -> i32
source
fn get_n_accessible_children(&self) -> i32
source
fn get_object_locale(&self) -> Option<GString>
source
fn get_parent(&self) -> Option<Object>
source
fn notify_state_change(&self, state: State, value: bool)
source
fn peek_parent(&self) -> Option<Object>
source
fn ref_accessible_child(&self, i: i32) -> Option<Object>
source
fn ref_relation_set(&self) -> Option<RelationSet>
source
fn ref_state_set(&self) -> Option<StateSet>
source
fn remove_property_change_handler(&self, handler_id: u32)
sourcefn remove_relationship<P: IsA<Object>>(
fn remove_relationship<P: IsA<Object>>(
&self,
relationship: RelationType,
target: &P
) -> bool
source
fn set_description(&self, description: &str)
source
fn set_parent<P: IsA<Object>>(&self, parent: &P)
source
fn get_property_accessible_component_layer(&self) -> i32
source
fn get_property_accessible_component_mdi_zorder(&self) -> i32
source
fn get_property_accessible_description(&self) -> Option<GString>
sourcefn set_property_accessible_description(
fn set_property_accessible_description(
&self,
accessible_description: Option<&str>
)
source
fn get_property_accessible_hypertext_nlinks(&self) -> i32
source
fn get_property_accessible_name(&self) -> Option<GString>
source
fn set_property_accessible_name(&self, accessible_name: Option<&str>)
source
fn get_property_accessible_parent(&self) -> Option<Object>
source
fn set_property_accessible_parent(&self, accessible_parent: Option<&Object>)
source
fn get_property_accessible_role(&self) -> Role
source
fn set_property_accessible_role(&self, accessible_role: Role)
source
fn get_property_accessible_table_caption(&self) -> Option<GString>
sourcefn set_property_accessible_table_caption(
fn set_property_accessible_table_caption(
&self,
accessible_table_caption: Option<&str>
)
source
fn get_property_accessible_table_caption_object(&self) -> Option<Object>
sourcefn set_property_accessible_table_caption_object(
fn set_property_accessible_table_caption_object(
&self,
accessible_table_caption_object: Option<&Object>
)
sourcefn set_property_accessible_table_column_description(
fn set_property_accessible_table_column_description(
&self,
accessible_table_column_description: Option<&str>
)
source
fn get_property_accessible_table_column_header(&self) -> Option<Object>
sourcefn set_property_accessible_table_column_header(
fn set_property_accessible_table_column_header(
&self,
accessible_table_column_header: Option<&Object>
)
source
fn get_property_accessible_table_row_description(&self) -> Option<GString>
sourcefn set_property_accessible_table_row_description(
fn set_property_accessible_table_row_description(
&self,
accessible_table_row_description: Option<&str>
)
source
fn get_property_accessible_table_row_header(&self) -> Option<Object>
sourcefn set_property_accessible_table_row_header(
fn set_property_accessible_table_row_header(
&self,
accessible_table_row_header: Option<&Object>
)
source
fn get_property_accessible_table_summary(&self) -> Option<Object>
sourcefn set_property_accessible_table_summary(
fn set_property_accessible_table_summary(
&self,
accessible_table_summary: Option<&Object>
)
source
fn get_property_accessible_value(&self) -> f64
source
fn set_property_accessible_value(&self, accessible_value: f64)
sourcefn connect_active_descendant_changed<F: Fn(&Self, &Object) + 'static>(
fn connect_active_descendant_changed<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_children_changed<F: Fn(&Self, u32, &Object) + 'static>(
fn connect_children_changed<F: Fn(&Self, u32, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_state_change<F: Fn(&Self, &str, bool) + 'static>(
fn connect_state_change<F: Fn(&Self, &str, bool) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_visible_data_changed<F: Fn(&Self) + 'static>(
fn connect_visible_data_changed<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_component_layer_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_component_layer_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_component_mdi_zorder_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_component_mdi_zorder_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_description_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_hypertext_nlinks_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_hypertext_nlinks_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_name_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_parent_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_parent_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_role_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_role_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_table_caption_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_table_caption_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_table_caption_object_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_table_caption_object_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_table_column_description_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_table_column_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_table_column_header_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_table_column_header_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_table_row_description_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_table_row_description_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_table_row_header_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_table_row_header_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_table_summary_notify<F: Fn(&Self) + 'static>(
fn connect_property_accessible_table_summary_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcefn connect_property_accessible_value_notify<F: Fn(&Self) + 'static>(